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Digital Futures: Technology/Innovation/Design/Art

The Digital Futures: Technology/Innovation/Design/Art (DF: TIDA) undergraduate program is an interdisciplinary program that integrates digital technology and business innovation with Design and Art studio practice. The program links multiple studio-based digital media concentrations in the Faculty of Art and Faculty of Design, and includes courses that reflect the expertise and skills of faculty engaged in leading-edge research and digital practice. Students graduate with either a Bachelor of Fine Arts (BFA) or a Bachelor of Design (BDes), with a specialization in digital media and related technologies.

Prior to identifying an area of focus in their third year, all DF: TIDA students share a common core curriculum designed to foster collaboration, develop skills in computation and screen-based media, and develop a broad understanding of the following areas:

1. Physical Computing
2. Games
3. Data Visualization
4. Inclusive design
5. Business and Innovation

COURSE
CODE
COURSE
TITLE
CREDIT
100 Level Fall Semester
DIGF 1B01
Sketching Ideas
0.5
DIGF 1B04
Accio
0.5
GART 1B06
Time-based Media 
0.5
LBST 1B04
Global Visual and Material Culture: Prehistory to 1800 0.5
Choose "The Essay and the Argument" or one Studio Elective
Both are program requirements

One of:
LBST 1B11: The Essay and the Argument: Mechanics
LBST 1B12: The Essay and the Argument: ESL (full year course)
LBST 1B13: The Essay and the Argument: Rhetoric

or
100 Level Studio Elective*
 
0.5
100 Level Winter Semester
DIGF 1B03
Cross-Disciplinary Collaboration
0.5
GART 1B70
Creative Process: Art and Code
0.5
GDES 1B30
Game Design 1
0.5
LBST 1B05
Global Visual and Material Culture: 1800 to the Present 
0.5
Choose "The Essay and the Argument" or one Studio Elective
Whichever you did not take in fall semester

One of:
LBST 1B11: The Essay and the Argument: Mechanics
LBST 1B12: The Essay and the Argument: ESL (full year course)
LBST 1B13: The Essay and the Argument: Rhetoric

or
100 Level Studio Elective*
0.5
   
200 Level Fall Semester
DIGF 2B03 
Physical Computing
0.5
SCTM 2B06
Introduction to Computer Science: Logic & Coding 
0.5
VISM 2B15
Introduction to Game Studies
0.5
Choice of one 200 Level Studio or Studio/Seminar Elective*
0.5
Choice of one 200 Level Open Elective**
0.5
200 Level Winter Semester 
GDES 2B04
Information Visualization I 
0.5
INTM 2B34
Hybrid Media Lab
0.5
SCTM 2B07
Introduction to Inclusive Design
0.5
VISM 2B09
History of New Media Art
0.5
Choice of one 200 Level Studio or Studio/Seminar Elective*
0.5
   
300 Level Fall Semester  
 
BUSI 3B03 IP: The Value of Intangibles
0.5
SCTM 3B03 Human Factors for Designers
0.5
Choice of one 200 or 300 Level Studio or Studio/Seminar Elective* 0.5
Choice of one 200 or 300 Level Studio or Studio/Seminar Elective*
0.5
Choice of one 200 or 300 Level Open Elective**
0.5
300 Level Winter Semester
DIGF 3B02  Synthesis (Thesis Proposal)
0.5
GDES 3B86 Interaction Design 0.5
Field Study Placement
0.5
SCTM 3B02
Thinking Statistics: Data, Meaning & Analysis 
0.5
VISM 3B01 Critical Play 0.5
     
400 Level Fall Semester

Thesis Project I - course code pending
1.0
BUSI 4B02 Understanding Trends 0.5
Choice of one 300 or 400 Level Studio or Studio Seminar Elective* 0.5
Choice of one 200, 300, or 400 Level Open Elective**
0.5
400 Level Winter Semester

Thesis Project II - course code pending 1.0
DIGF 4B01 Leadership in the Digital Economy 0.5
Choice of one 300 or 400 Level Studio or Studio Seminar Elective* 0.5
Choice of one 200, 300, or 400 Level Open Elective**

0.5

 

Students are urged to plan their electives well in advance. Many upper level courses have prerequisites.

*A studio or studio/seminar elective may be any studio or studio/seminar course in Art or Design for which any necessary prerequisites are completed.

** An open elective may be any course selected from Art, Design, or Liberal Arts & Sciences for which any necessary prerequisites are completed.

Please search for Electives

Last Modified:8/1/2013 3:48:31 PM