GDES 3B70 Game Design: Conceptual And Visual Approaches 0.50 Credit(s) Studio |
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Prerequisite: 9.0 credits, including all first-year requirements (5.0 credits) |
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Games are a major entertainment form of the 21st century. As a design discipline, digital game form combines game worlds, rule sets and play to actively engage a player in an ongoing acquisition of skill. Students will iteratively design, visualize, develop, document and test unique game concepts to a final proof of concept stage. Developing skills from paper prototyping, game modelling and level design through to storyboarding, asset creation, character design and animation, this course provides a solid foundation in game design methodology for use both within and beyond the game industry. |
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Course was last updated June 5, 2012 - 5:49 PM |