GDES 3B16 Wearable Technology 1 0.50 Credit(s) Studio |
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Prerequisite: 9.0 credits, including all first-year requirements (5.0 credits) |
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Wearable Technology sits at the intersection of design, art, craft, and emerging technologies. This studio course focuses on the human body as interface and display. It provides a hands-on introduction to basic tools and techniques for incorporating technology into garments and accessories. Through prototyping and experimentation, students will learn to create well-executed and engaging wearables. |
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Notes: There is a consumables fee attached to this course. This course is open to Art and Design students. (Art students - please contact the Design office for access.) |
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Course was last updated June 5, 2012 - 5:32 PM |