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WEARABLE TECHNOLOGY

A postgraduate certificate in Wearable Technology draws together an understanding of sensory and wireless technologies, fabrication skills in electronics and material arts. It also develops an understanding of the sociology of the body and how it enables possibilities for artists and designers to create new experiences with technology. This program takes a holistic, experimental and concept-led approach to the subject matter. It integrates science, art, design, craft, technology, fashion and philosophy enabling the student to conceive, design, develop and fabricate basic working prototypes and art works.

Not all courses are offered every year. Please consult the 2013/2014 schedule for up to date current offerings.

NOTE: As of 2013/2014 the number of credits for this postgraduate certificate changed from 5.0 to 3.0 credits total.

CODE TITLE CREDIT
Required Courses (2.0 credits):
INTM 2B24 Introduction to Electronics: Kinetic Objects or 0.5
DIGF 2B03: Physical Computing
GDES 3B16 Wearable Technology 1 0.5
GDES 3B44 Wearable Technology 2 0.5
SOSC 3B03 Sociology of the Body 0.5
Choose one studio elective (0.5 credit):
FABR 2B02 Introduction to Fabrication: Metal 0.5
FABR 2B03 Introduction to Fabrication: Mouldmaking 0.5
FABR 2B04 Introduction to Fabrication: Plastics 0.5
INTM 2B03 Body as Material: Performance by Artists 0.5
INTM 2B05 Mechanics for Artists 0.5
INTM 2B25 Electronics Studio: Kinetic Interactions 0.5
MAAD 2B01 Intro to Fibre 0.5
MAAD 2B08 Jewellery/Metalsmithing: Casting 0.5
FABR 3B02 Fabrication Studio: Metal 0.5
FABR 3B03 Fabrication Studio: Mouldmaking 0.5
FABR 3B04 Fabrication Studio: Plastics 0.5
GDES 3B20 Small Object Design: Virtual to Reality 1 0.5
GDES 3B50 Jewellery Design 2: Alternative Materials 0.5
GDES 3B51 Fibre: Wearable Forms 1 0.5
GDES 3B56 Universal Design 0.5
GDES 3B69 Material Explorations for Designers 0.5
GDES 3B70 Game Design: Conceptual And Visual Approaches 0.5
GDES 3B71 Game Design: Digital Development 0.5
INTM 3B28 Performance Studio: Presence & Telepresence 0.5
INTM 3B40 Advanced Electronics 0.5
INTM 3B45 Bending Reclaimed Technology 0.5
Choose one Liberal Arts & Sciences elective (0.5 credit):
HUMN 2B03 History of Medicine, Science and the Body in Western Culture 0.5
HUMN 3B07 Ethics and the Visual Arts 0.5
HUMN 3B08 Ethics, Advertising and Design 0.5
SCTM 2B02 Human Form and Function: Introduction to Anatomy 0.5
SCTM 2B05 Modern Physics 0.5
SCTM 2B06 Introduction to Computer Science: Logic & Coding 0.5
SCTM 3B03 Human Factors of Designers 0.5
SOSC 3B05 Social Psychology and Consumer Behaviour 0.5
VISA 3B47 Art and Fashion 0.5
VISA 4B02 Performance & Performativity 0.5
VISA 4B20 The Senses in Artistic Practice 0.5
VISD 3B41 Cross Cultural Issues in Craft 0.5
VISM 2B09 History of New Media Art 0.5
VISM 4B24 The Body & The Machine: Interrogating the Posthuman in Art & Design 0.5
Total Credits 3

 

Courses no longer offered that were part of the minor:
GDES 3B41

Play Behaviour and Game Design 1: An Introduction to Game Theory and Interactivity (taken between 2006/2007 and 2009/2010)

GDES 3B35
Mapping the Body (taken in 2006/2007)
INDS 2B14
ID Studio 1: The Design of Everyday Things (taken between 2004/2005 and 2011/2012)


 

Last Modified:6/11/2013 1:14:39 PM