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A minor in Wearable Technology draws together an understanding of sensory and wireless technologies, and fabrication skills in electronics and material arts. It also develops an understanding of the sociology of the body and how it enables possibilities for artists and designers to create new experiences with technology. This program takes a holistic, experimental and concept-led approach to the subject matter. It integrates science, art, design, craft, technology, fashion and philosophy enabling the student to conceive, design, develop and fabricate basic working prototypes and art works.

Not all courses are offered every year. Please consult the 2014/2015 schedule for up to date current offerings.

NOTE: As of 2013/2014 the number of credits for this minor was changed from 5.0 to 3.0 credits total.


Required Courses: 2.0
 INTM 2B24    Introduction to Electronics: Kinetic Objects  
 DIGF 2B03    Physical Computing  
GDES 3B16 Wearable Computing
GDES 3B44 Wearable Electronics Studio
SOSC 3B03 Sociology of the Body
Choose one studio elective: 0.5
FABR 2B02 Introduction to Fabrication: Metal  
FABR 2B03 Introduction to Fabrication: Mouldmaking  
FABR 2B04  Introduction to Fabrication: Plastics  
INTM 2B03 Body as Material: Performance by Artists  
INTM 2B05 Mechanics for Artists  
INTM 2B25 Electronics Studio: Kinetic Interactions (not offered 2014/2015)  
MAAD 2B01 Intro to Fibre  
MAAD 2B08 Jewellery/Metalsmithing: Casting  
FABR 3B02 Fabrication Studio: Metal  
FABR 3B03  Fabrication Studio: Mouldmaking (not offered 2014/2015)  
FABR 3B04 Fabrication Studio: Plastics 
GDES 3B20 Design with Technology 1
GDES 3B50 Jewellery Design 2: Alternative Materials
GDES 3B51 Fibre: Wearable Form 1
GDES 3B56 Universal Design

GDES 3B70 Game Design: Conceptual And Visual Approaches
GDES 3B71 Game Design: Digital Development
INTM 3B28  Performance Studio: Presence & Telepresence 
INTM 3B40  Advanced Electronics (not offered 2014/2015)
INTM 3B45 Bending Reclaimed Technology (not offered 2014/2015)
Choose one Liberal Arts & Sciences elective: 0.5
HUMN 2B03 History of Medicine, Science and the Body in Western Culture (not offered 2014/2015)
HUMN 3B07 Ethics and the Visual Arts (not offered 2014/2015)
HUMN 3B08 Ethics, Advertising and Design
SCTM 2B02 Human Form and Function: Introduction to Anatomy
SCTM 2B06 Introduction to Computer Science: Logic and Coding
SCTM 3B03 Human Factors for Designers  
SOSC 3B05 Social Psychology and Consumer Behaviour

VISA 3B47 Art and Fashion 
VISA 4B02 Performance & Performativity
VISA 4B20  The Senses in Artistic Practice 
VISD 3B41  Cross Cultural Issues in Craft
VISM 2B09 History of New Media Art
VISM 4B24 The Body & The Machine: Interrogating the Posthuman in Art & Design 
Total Credits 3.0

Courses no longer offered which may be included in the minor:

Play Behaviour and Game Design 1: An Introduction to Game Theory and Interactivity (taken between 2006/2007 and 2009/2010)

Mapping the Body (taken in 2006/2007)
ID Studio 1: The Design of Everyday Things (taken between 2004/2005 and 2011/2012)

Last Modified:6/5/2014 5:22:11 PM